fix: drastically reduce false-positive consumption anomaly banners

Two changes:
1. Skip prediction when expected_qty=0 — model says 'should be finished'
   but user simply restocked or consumed less. Not actionable.
2. Raise 'more than expected' threshold to 400% (was 30%).
   Having more than expected almost always means a restock the model
   doesn't know about yet — only truly extreme cases (>4x) are flagged.
   'Less than expected' stays at 30% (still actionable: unregistered use).
This commit is contained in:
dadaloop82
2026-05-11 17:31:41 +00:00
parent 5b401f8d5f
commit cb39b63997
2 changed files with 15 additions and 3 deletions
+2 -2
View File
@@ -11,7 +11,7 @@
<title>EverShelf</title>
<link rel="manifest" href="manifest.json">
<link rel="icon" type="image/png" href="assets/img/logo/logo_icon.png">
<link rel="stylesheet" href="assets/css/style.css?v=20260511h">
<link rel="stylesheet" href="assets/css/style.css?v=20260511i">
<!-- QuaggaJS for barcode scanning -->
<script src="https://cdn.jsdelivr.net/npm/@ericblade/quagga2@1.8.4/dist/quagga.min.js"></script>
<!-- @xenova/transformers: ES-module bootstrap that exposes a lazy category-classifier as window._categoryPipelinePromise -->
@@ -1469,6 +1469,6 @@
</div>
</div>
<script src="assets/js/app.js?v=20260511h"></script>
<script src="assets/js/app.js?v=20260511i"></script>
</body>
</html>